Outriders developer People Can Fly has announced the acquisition of Phosphor Games, a Chicago-based developer known for games like Gemini: Heroes Reborn, Nether, the VR shooter game The Brookhaven Experiment, and more recently Warhammer 40,000: Dakka Squadron, which launched in February.
CEO Justin Corcoran said in a statement:
Sebastian Wojciechowski, CEO of People Can Fly, added:
With this acquisition, People Can Fly now counts over 320 employees spread across its many studios: Warsaw, Rzeszów, Łódź, New York, Newcastle, Montreal, and now Chicago. The developer is working on two upcoming projects; one will be published by Square Enix and another by Take-Two Interactive.
In the meantime, the studio is also very much focused on improving Outriders, of course. In that regard, People Can Fly shared an update a few hours ago on Reddit.
- Inventory Wipe & Character Restoration
- Our work & testing on the restoration process will continue throughout the weekend. We hope to provide a clear schedule as soon as possible.
- Patching
- A larger patch that we are aiming to release in the near future is currently undergoing testing.
- We will share thorough patch notes upon its release but wanted to share some very top level highlights here:
- Will fix a number of crashes throughout the game.
- Will fix a number of issues, bugs and crashes associated with multiplayer.
- Will resolve an issue that could cause players to get stuck on the “Sign In” screen.
- Will include lots of resolutions for gear, mod, skill, quest, level & lighting bugs.
- This patch will also address a number of community issues including (but not limited to):
- Difficulty dealing with Snipers.
- Difficulty dealing with excessive knockback from creatures in the Stargrave expedition.
- The 300MB crash dumps left behind on PC.
- Many more things.
Inventory Wipe & Character Restoration
- Our work & testing on the restoration process will continue throughout the weekend. We hope to provide a clear schedule as soon as possible.
Our work & testing on the restoration process will continue throughout the weekend. We hope to provide a clear schedule as soon as possible.
Patching
- A larger patch that we are aiming to release in the near future is currently undergoing testing.
- We will share thorough patch notes upon its release but wanted to share some very top level highlights here:
- Will fix a number of crashes throughout the game.
- Will fix a number of issues, bugs and crashes associated with multiplayer.
- Will resolve an issue that could cause players to get stuck on the “Sign In” screen.
- Will include lots of resolutions for gear, mod, skill, quest, level & lighting bugs.
- This patch will also address a number of community issues including (but not limited to):
- Difficulty dealing with Snipers.
- Difficulty dealing with excessive knockback from creatures in the Stargrave expedition.
- The 300MB crash dumps left behind on PC.
- Many more things.
A larger patch that we are aiming to release in the near future is currently undergoing testing.
We will share thorough patch notes upon its release but wanted to share some very top level highlights here:
- Will fix a number of crashes throughout the game.
- Will fix a number of issues, bugs and crashes associated with multiplayer.
- Will resolve an issue that could cause players to get stuck on the “Sign In” screen.
- Will include lots of resolutions for gear, mod, skill, quest, level & lighting bugs.
Will fix a number of crashes throughout the game.
Will fix a number of issues, bugs and crashes associated with multiplayer.
Will resolve an issue that could cause players to get stuck on the “Sign In” screen.
Will include lots of resolutions for gear, mod, skill, quest, level & lighting bugs.
This patch will also address a number of community issues including (but not limited to):
- Difficulty dealing with Snipers.
- Difficulty dealing with excessive knockback from creatures in the Stargrave expedition.
- The 300MB crash dumps left behind on PC.
- Many more things.
Difficulty dealing with Snipers.
Difficulty dealing with excessive knockback from creatures in the Stargrave expedition.
The 300MB crash dumps left behind on PC.
Many more things.